“‘You owe it to yourself to check out the amazingly goofy Ragdoll Kung Fu.'”
One reviewer, whom the game’s creators saw fit to cite in their promotional trailer, called it “brilliantly stupid fun.” I don’t think I can put it any better than that. This game has everything, including obvious, bad bald wigs and dope-smoking ninjas. If, after playing it, you don’t think it was worth the $15, I can only shake my head in sorrow for the state of your soul.
The entertainment value of the game itself aside, the fact that a single developer working with friends in his spare time can create something like this and distribute it via Steam in a way that’s commercially viable offers hope that some spirit still lives deep within the shambling bulk of the game industry. Take heart in this thought as you wander the shelves of your local retailer, shifting your gaze passing from one soulless, overproduced, overhyped, would-be blockbuster game after another. It doesn’t have to be this way. Maybe it won’t be forever.